The finite element method is applied to generate primitives that build continuous deformable shapes designed to support a new free-form modeling paradigm. The primitives autonomou...
Abstract. This paper addresses the problem of motion estimation and reconstruction of 3D models from profiles of an object rotating on a turntable, obtained from a single camera. I...
We propose an algorithm for estimating disparity and occlusion in stereo video sequences. The algorithm defines a prior on sequences of disparity maps using a 3D Markov random fie...
Oliver M. C. Williams, Michael Isard, John MacCorm...
Phong-shaded 3D imagery does not provide geometric information of the same richness as human-drawn technical illustrations. A non-photorealistic lighting model is presented that a...
Amy Gooch, Bruce Gooch, Peter Shirley, Elaine Cohe...
This paper presents a flexible, scalable framework for interactive hands-on shape design in a haptic, stereoscopic virtual environment. The framework is founded upon the concept ...