Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Abstract. With the rapid development of fast data acquisition techniques, 3D scans that record the geometric and photometric information of deformable objects are routinely acquire...
This paper presents a parallel visualization pipeline implemented at the Pittsburgh Supercomputing Center (PSC) for studying the largest earthquake simulation ever performed. The ...
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Vector Field Based Shape Deformations (VFSD) have been introduced as an efficient method to deform shapes in a volume-preserving foldover-free manner. However, mainly simple impl...
Wolfram von Funck, Holger Theisel, Hans-Peter Seid...