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CVPR
2011
IEEE
13 years 3 months ago
High-quality shape from multi-view stereo and shading under general illumination
Multi-view stereo methods reconstruct 3D geometry from images well for sufficiently textured scenes, but often fail to recover high-frequency surface detail, particularly for smo...
Chenglei Wu, Bennett Wilburn, Yasuyuki Matsushita,...
PSIVT
2007
Springer
238views Multimedia» more  PSIVT 2007»
14 years 1 months ago
3D Reconstruction of a Human Body from Multiple Viewpoints
Abstract. A human body measurement system using multiple viewpoints is proposed. Whole human body data taken from systems, which have been developed with a few viewpoints, have not...
Koichiro Yamauchi, Hideto Kameshima, Hideo Saito, ...
CVPR
2012
IEEE
11 years 9 months ago
Parameter-free/Pareto-driven procedural 3D reconstruction of buildings from ground-level sequences
In this paper we address multi-view reconstruction of urban environments using 3D shape grammars. Our formulation expresses the solution to the problem as a shape grammar parse tr...
Loïc Simon, Olivier Teboul, Panagiotis Koutso...
ICPR
2008
IEEE
14 years 1 months ago
3D reconstruction by combining shape from silhouette with stereo
In this paper we propose a 3D reconstruction algorithm by combining shape from silhouette with stereo. Visual hull of the object is first derived from multi-view silhouette image...
Huei-Yung Lin, Jing-Ren Wu
CRV
2005
IEEE
192views Robotics» more  CRV 2005»
14 years 1 months ago
3D Reconstruction of Environments for Planetary Exploration
In this paper we present our approach to 3D surface reconstruction from large sparse range data sets. In space robotics constructing an accurate model of the environment is very i...
Sebastien Gemme, Joseph Nsasi Bakambu, Ioannis M. ...