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SPIESR
2001
133views Database» more  SPIESR 2001»
13 years 8 months ago
Shot detection combining Bayesian and structural information
There are a number of shots in a video, each of which has boundary types, such as cut, fade, dissolve and wipe. Many previous approaches can find the cut boundary without difficul...
Seung-Hoon Han, In-So Kweon
MVA
2000
165views Computer Vision» more  MVA 2000»
13 years 8 months ago
Bayesian Shot Detection Using Structural Weighting
A video stream consists of a number of shots each of which has different boundary types such as cut, fade, and dissolve. Many previous approaches can find the cut boundary without...
Seung-Hoon Han, In-So Kweon, Chang-Yeong Kim, Yang...
PAMI
2006
106views more  PAMI 2006»
13 years 7 months ago
Statistical Analysis of Dynamic Actions
Real-world action recognition applications require the development of systems which are fast, can handle a large variety of actions without a priori knowledge of the type of actio...
Lihi Zelnik-Manor, Michal Irani
ACMACE
2009
ACM
14 years 1 months ago
The impact of virtual teamwork on real-world collaboration
With the rapid advance of online gaming and virtual reality technology, virtual teamwork has become increasingly popular. People spend more and more time working with others in 3D...
Lin Qiu, Wendy Weini Tay, Junwei Wu
ACMACE
2009
ACM
13 years 10 months ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier