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SIGGRAPH
2010
ACM
15 years 8 months ago
Unstructured video-based rendering: interactive exploration of casually captured videos
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
CVPR
2012
IEEE
13 years 6 months ago
Seeded watershed cut uncertainty estimators for guided interactive segmentation
Watershed cuts are among the fastest segmentation algorithms and therefore well suited for interactive segmentation of very large 3D data sets. To minimize the number of user inte...
Christoph N. Straehle, Ullrich Köthe, Graham ...
118
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ICIP
2003
IEEE
16 years 5 months ago
Layer-correlated motion estimation and motion vector coding for the 3D-wavelet video coding
This paper proposes an efficient layer-correlated scheme to reduce the bit cost for motion vectors in the 3D wavelet coding. Previous works show that incorporating motion alignmen...
Lin Luo, Feng Wu, Shipeng Li, Zhenquan Zhuang
ICCV
2007
IEEE
16 years 5 months ago
Variational Segmentation using Fuzzy Region Competition and Local Non-Parametric Probability Density Functions
We describe a novel variational segmentation algorithm designed to split an image in two regions based on their intensity distributions. A functional is proposed to integrate the ...
Benoit Mory, Roberto Ardon, Jean-Philippe Thiran
HUMO
2007
Springer
15 years 10 months ago
Robust Spectral 3D-Bodypart Segmentation Along Time
Abstract. In this paper we present a novel tool for body-part segmentation and tracking in the context of multiple camera systems. Our goal is to produce robust motion cues over ti...
Fabio Cuzzolin, Diana Mateus, Edmond Boyer, Radu H...