We present a method for animating deformable objects using a novel finite element discretization on convex polyhedra. Our finite element approach draws upon recently introduced ...
We present a system for quick and easy manipulation of the body shape and proportions of a human actor in arbitrary video footage. The approach is based on a morphable model of 3D...
Following the definition of developable surface in differential geometry, the flattenable mesh surface, a special type of piecewiselinear surface, inherits the good property of ...
A novel method is introduced to recognize and estimate the scale of time-varying human gestures. It exploits the changes in contours along spatio-temporal directions. Each contour...
It has been shown that features can be selected adaptively for object tracking in changing environments [1]. We propose to use the variance of Mutual Information [2] for online fea...