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» 3d Surface Reconstruction Using Hmh Algorithm
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ECCV
2006
Springer
13 years 11 months ago
A Batch Algorithm for Implicit Non-rigid Shape and Motion Recovery
The recovery of 3D shape and camera motion for non-rigid scenes from single-camera video footage is a very important problem in computer vision. The low-rank shape model consists ...
Adrien Bartoli, Søren I. Olsen
TCSV
2010
13 years 2 months ago
High Performance Stereo Vision Designed for Massively Data Parallel Platforms
Abstract--Real-time stereo vision is attractive in many applications like robot navigation and 3D scene reconstruction. Data parallel platforms, e.g. GPU, is often used for real-ti...
Wei Yu, Tsuhan Chen, Franz Franchetti, James C. Ho...
CGF
2010
157views more  CGF 2010»
13 years 4 months ago
Non-iterative Second-order Approximation of Signed Distance Functions for Any Isosurface Representation
Signed distance functions (SDF) to explicit or implicit surface representations are intensively used in various computer graphics and visualization algorithms. Among others, they ...
Vladimir Molchanov, Paul Rosenthal, Lars Linsen
CVPR
2009
IEEE
15 years 2 months ago
Isometric Registration of Ambiguous and Partial Data
This paper introduces a new shape matching algorithm for computing correspondences between 3D surfaces that have undergone (approximately) isometric deformations. The new approach ...
Art Tevs (Max Planck Institute Informatik), Martin...
ECCV
2004
Springer
14 years 9 months ago
Weighted Minimal Hypersurfaces and Their Applications in Computer Vision
Abstract. Many interesting problems in computer vision can be formulated as a minimization problem for an energy functional. If this functional is given as an integral of a scalar-...
Bastian Goldlücke, Marcus A. Magnor