Abstract. The proposed algorithm has been developed as a pre-processing tool for inflating cortical surface meshes, which have been created using segmentation and subsequent triang...
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...
The maximum flow algorithm for minimizing energy functions of binary variables has become a standard tool in computer vision. In many cases, unary costs of the energy depend linea...
Artists and illustrators can evoke the complexity of fur or vegetation with relatively few well-placed strokes. We present an algorithm that uses strokes to render 3D computer gra...
Michael A. Kowalski, Lee Markosian, J. D. Northrup...
Recent research literature on sensor network databases has focused on finding ways to perform in-network aggregation of sensor readings to reduce the message cost. However, with t...