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» 3d Surface Reconstruction Using Hmh Algorithm
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SIGGRAPH
1994
ACM
13 years 11 months ago
Zippered polygon meshes from range images
Range imaging offers an inexpensive and accurate means for digitizing the shape of three-dimensional objects. Because most objects self occlude, no single range image suffices to ...
Greg Turk, Marc Levoy
SMA
2006
ACM
122views Solid Modeling» more  SMA 2006»
14 years 1 months ago
Segmenting reliefs on triangle meshes
Sculptural reliefs are widely used in various industries for purposes such as applying brands to packaging and decorating porcelain. In order to easily apply reliefs to CAD models...
Shenglan Liu, Ralph R. Martin, Frank C. Langbein, ...
CRV
2006
IEEE
176views Robotics» more  CRV 2006»
13 years 9 months ago
Stereo Retinex
The retinex algorithm for lightness and color constancy is extended to include 3-dimensional spatial information reconstructed from a stereo image. A key aspect of traditional ret...
Weihua Xiong, Brian V. Funt
CVPR
2008
IEEE
14 years 9 months ago
Tensor reduction error analysis - Applications to video compression and classification
Tensor based dimensionality reduction has recently been extensively studied for computer vision applications. To our knowledge, however, there exist no rigorous error analysis on ...
Chris H. Q. Ding, Heng Huang, Dijun Luo
CVPR
2006
IEEE
14 years 9 months ago
Clustering Appearance for Scene Analysis
We propose a new approach called "appearance clustering" for scene analysis. The key idea in this approach is that the scene points can be clustered according to their s...
Sanjeev J. Koppal, Srinivasa G. Narasimhan