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» 3d Surface Reconstruction Using Hmh Algorithm
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CAD
2008
Springer
13 years 7 months ago
Polycube splines
This paper proposes a new concept of polycube splines and develops novel modeling techniques for using the polycube splines in solid modeling and shape computing. Polycube splines...
Hongyu Wang, Ying He 0001, Xin Li, Xianfeng Gu, Ho...
ECCV
2008
Springer
14 years 9 months ago
Shadows in Three-Source Photometric Stereo
Shadows are one of the most significant difficulties of the photometric stereo method. When four or more images are available, local surface orientation is overdetermined and the s...
Carlos Hernández, George Vogiatzis, Roberto...
PAMI
2007
241views more  PAMI 2007»
13 years 6 months ago
Extreme Compression and Modeling of Bidirectional Texture Function
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Michal Haindl, Jirí Filip
SIGGRAPH
1996
ACM
13 years 11 months ago
A Volumetric Method for Building Complex Models from Range Images
A number of techniques have been developed for reconstructing surfaces by integrating groups of aligned range images. A desirable set of properties for such algorithms includes: i...
Brian Curless, Marc Levoy
CVPR
2004
IEEE
14 years 9 months ago
Studies on Silhouette Quality and Gait Recognition
Recognition of a person from gait has been a recent focus in computer vision. It is one biometric source that can be acquired at a distance. At this nascent stage of gait recognit...
Zongyi Liu, Laura Malave, Sudeep Sarkar