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CGF
1998
213views more  CGF 1998»
13 years 7 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
ICCV
1995
IEEE
13 years 11 months ago
Object Indexing Using an Iconic Sparse Distributed Memory
A general-purpose object indexingtechnique is described that combines the virtues of principal component analysis with the favorable matching properties of high-dimensional spaces...
Rajesh P. N. Rao, Dana H. Ballard
ACCV
1998
Springer
13 years 12 months ago
Image-Based Geometrically-Correct Photorealistic Scene/Object Modeling (IBPhM): A Review
There are emerging interests from both computer vision and computer graphics communities in obtaining photorealistic modeling of a scene or an object from real images. This paper p...
Zhengyou Zhang
ICCV
2001
IEEE
14 years 9 months ago
The Space of All Stereo Images
A theory of stereo image formation is presented that enables a complete classification of all possible stereo views, including non-perspective varieties. Towards this end, the not...
Steven M. Seitz
IDA
2009
Springer
13 years 5 months ago
Trajectory Voting and Classification Based on Spatiotemporal Similarity in Moving Object Databases
We propose a method for trajectory classification based on trajectory voting in Moving Object Databases (MOD). Trajectory voting is performed based on local trajectory similarity. ...
Costas Panagiotakis, Nikos Pelekis, Ioannis Kopana...