Conventional approaches to 3D scene reconstruction often treat matting and reconstruction as two separate problems, with matting a prerequisite to reconstruction. The problem with...
Jean-Yves Guillemaut, Adrian Hilton, Jonathan Star...
In this paper, we present a novel approach for extracting silhouettes by using a particular pattern that we call the random pattern. The volume intersection method reconstructs th...
Generating free-viewpoint video in outdoor sports environments is currently an unsolved problem due to difficulties in obtaining accurate background segmentation and camera calib...
Joe Kilner, Jonathan Starck, Adrian Hilton, Oliver...
This paper presents a new system for acquiring complete 3D surface models using a single structured light projector, a pair of planar mirrors, and one or more synchronized cameras...
Douglas Lanman, Daniel E. Crispell, Gabriel Taubin
In this paper, we present a new algorithm to reconstruct 3D surfaces from an unorganized point cloud based on generalizing the MPU implicit algorithm through introducing a powerfu...