Detection, tracking, segmentation and pose estimation of people in monocular images are widely studied. Two-dimensional models of the human body are extensively used, however, they...
This paper introduces DressUp, a computerized system for designing dresses with 3D input using the form of the human body as a guide. It consists of a body-sized physical mannequi...
Amy Wibowo, Daisuke Sakamoto, Jun Mitani, Takeo Ig...
In this paper, we describe a method for cloth animation in real-time. The algorithm works in a hybrid manner exploiting the merits of both the physical-based and geometric deforma...
Although graphical human modeling has been a long sought subject in computer graphics, when it comes to dealing with real-time applications, it raises a number of unique requireme...
Cloth modeling and recognition is an important and challenging problem in both vision and graphics tasks, such as dressed human recognition and tracking, human sketch and portrait...