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ECCV
2006
Springer
14 years 9 months ago
Simultaneous Object Pose and Velocity Computation Using a Single View from a Rolling Shutter Camera
An original concept for computing instantaneous 3D pose and 3D velocity of fast moving objects using a single view is proposed, implemented and validated. It takes advantage of the...
Omar Ait-Aider, Nicolas Andreff, Jean-Marc Lavest,...
FOCS
2003
IEEE
14 years 26 days ago
Quantum Search of Spatial Regions
: Can Grover’s algorithm speed up search of a physical region—for example a 2-D grid of size √ n × √ n? The problem is that √ n time seems to be needed for each query, j...
Scott Aaronson, Andris Ambainis
ISBI
2008
IEEE
14 years 8 months ago
Ultrasound strain imaging: From nano-scale motion detection to macro-scale functional imaging
With ultrasound strain imaging, the function of tissue and organs can be identified. The technique uses multiple images, acquired from tissue under different degrees of deformatio...
Chris L. de Korte, Richard G. P. Lopata, Maartje M...
CVPR
2004
IEEE
14 years 9 months ago
Shape Correspondence through Landmark Sliding
Motivated by improving statistical shape analysis, this paper presents a novel landmark-based method for accurate shape correspondence, where the general goal is to align multiple...
Song Wang, Toshiro Kubota, Theodor Richardson
MIRAGE
2009
Springer
14 years 2 months ago
Tracking and Retexturing Cloth for Real-Time Virtual Clothing Applications
In this paper, we describe a dynamic texture overlay method from monocular images for real-time visualization of garments in a virtual mirror environment. Similar to looking into a...
Anna Hilsmann, Peter Eisert