We describe a method of constructing a B-rep solid model from a single hidden-line removed sketch view of a 3D object. The main steps of our approach are as follows. The sketch is...
Face recognition from an image or video sequences is emerging as an active research area with numerous commercial and law enforcement applications. In this paper different Pseudo 2...
This survey focuses on recognition performed by matching models of the three-dimensional shape of the face, either alone or in combination with matching corresponding two-dimensio...
In this paper, we propose an original framework for representing 2D and 3D face information using geodesic distances. This aims to define a representation enabling the direct com...
Stefano Berretti, Alberto Del Bimbo, Pietro Pala, ...
This paper presents the scatter search particle filter (SSPF) algorithm and its application to real-time hands and face tracking. SSPF combines sequential Monte Carlo (particle fil...