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» A 3D Shape Constraint on Video
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CVPR
2001
IEEE
16 years 8 months ago
A Spherical Eye from Multiple Cameras (Makes Better Models of the World)
This paper describes an imagingsystem that has been designed specifically for the purpose of recovering egomotion and structure from video. The system consists of six cameras in a...
Patrick Baker, Cornelia Fermüller, Yiannis Al...
ECCV
2010
Springer
15 years 9 months ago
Exploring Ambiguities for Monocular Non-Rigid Shape Estimation
Recovering the 3D shape of deformable surfaces from single images is difficult because many different shapes have very similar projections. This is commonly addressed by restricti...
VR
2009
IEEE
188views Virtual Reality» more  VR 2009»
16 years 23 days ago
Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example
Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
Tanasai Sucontphunt, Zhigang Deng, Ulrich Neumann
ECCV
1994
Springer
16 years 7 months ago
Using 3-Dimensional Meshes To Combine Image-Based and Geometry-Based Constraints
A uni ed framework for 3 D shape reconstruction allows us to combine image-based and geometry-based information sources. The image information is akin to stereo and shape-fromshad...
Pascal Fua, Yvan G. Leclerc
ACCV
2006
Springer
16 years 20 hour ago
Vision Based Speech Animation Transferring with Underlying Anatomical Structure
We present a novel method to transfer speech animation recorded in low resolution videos onto realistic 3D facial models. Unsupervised learning is utilized on a speech video corpus...
Yuru Pei, Hongbin Zha