Traditionally, shape transformation using implicit functions is performed in two distinct steps: 1) creating two implicit functions, and 2) interpolating between these two functio...
The recovery of 3D shape and camera motion for non-rigid scenes from single-camera video footage is a very important problem in computer vision. The low-rank shape model consists ...
We propose a new on-line modeling and rendering method for visualizing players in sports. This method targets the intricate geometry of players in sports such as wrestling. Our sy...
Shape-From-Silhouette (SFS), also known as Visual Hull (VH) construction, is a popular 3D reconstruction method which estimates the shape of an object from multiple silhouette ima...
This paper is concerned with the problem of dynamically reconstructing the 3D surface of an object undergoing non-rigid motion. The problem is cast as reconstructing a continuous ...