Gaze is an extremely important aspect of human face to face interaction. Over the course of an interaction, a single individual’s gaze can perform many different functions, such...
In this paper we present a new approach for cooperation between mobile smart objects and projector-camera systems to enable augmentation of the surface of objects with interactive ...
David Molyneaux, Hans Gellersen, Gerd Kortuem, Ber...
Fusion is a web-based system that enables end-users to rapidly and dynamically construct personalized visualization workspaces without programming. Users first use advanced data s...
Chris North, Nathan Conklin, Kiran Indukuri, Varun...
A novel no-reference blockiness metric that can automatically and perceptually quantify blocking artifacts of DCT coding is presented. The proposed metric is built upon the specif...
Human-Computer Interaction (HCI) is defined by the Association for Computing Machinery (ACM) Special Interest Group on Computer-Human Interaction (SIGCHI) as “a discipline conce...
Christine E. Wania, Michael E. Atwood, Katherine W...