Sciweavers

1342 search results - page 18 / 269
» A Bayesian Computer Vision System for Modeling Human Interac...
Sort
View
ICPR
2002
IEEE
14 years 8 months ago
Interaction-Centric Modelling for Interactive Virtual Worlds: The APIA Approach
al modelling studies the different abstraction methods of the real world. The conception and the execution of virtual worlds depend strongly of the type of conceptual models. Exis...
Denis Laurendeau, Denis Poussart, François ...
ISWC
2003
IEEE
14 years 26 days ago
Sensing and Modeling Human Networks using the Sociometer
Knowledge of how people interact is important in many disciplines, e.g. organizational behavior, social network analysis, information diffusion and knowledge management applicatio...
Tanzeem Choudhury, Alex Pentland
ICCV
2007
IEEE
14 years 9 months ago
An Interactive Approach to Pose-Assisted and Appearance-based Segmentation of Humans
An interactive human segmentation approach is described. Given regions of interest provided by users, the approach iteratively estimates segmentation via a generalized EM algorith...
Zhe Lin, Larry S. Davis, David S. Doermann, Daniel...
HCI
2009
13 years 5 months ago
Partially Observable Markov Decision Process (POMDP) Technologies for Sign Language Based Human-Computer Interaction
Sign language (SL) recognition modules in human-computer interaction systems need to be both fast and reliable. In cases where multiple sets of features are extracted from the SL d...
Sylvie C. W. Ong, David Hsu, Wee Sun Lee, Hanna Ku...
AVSS
2006
IEEE
14 years 1 months ago
3D Human Motion Analysis in Monocular Video Techniques and Challenges
Extracting meaningful 3D human motion information from video sequences is of interest for applications like intelligent humancomputer interfaces, biometrics, video browsing and ind...
Cristian Sminchisescu