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ISWC
2000
IEEE
13 years 12 months ago
Finding Location Using Omnidirectional Video on a Wearable Computing Platform
In this paper we present a framework for a navigation system in an indoor environment using only omnidirectional video. Within a Bayesian framework we seek the appropriate place a...
Wasinee Rungsarityotin, Thad Starner
FGR
2011
IEEE
271views Biometrics» more  FGR 2011»
12 years 11 months ago
Robust 3D hand tracking for human computer interaction
Abstract— We propose a system for human computer interaction via 3D hand movements, based on a combination of visual tracking and a cheap, off-the-shelf, accelerometer. We use a ...
Victor Adrian Prisacariu, Ian Reid
NAACL
1994
13 years 9 months ago
Predicting and Managing Spoken Disfluencies During Human-Computer Interaction
This research characterizes the spontaneous spoken disfluencies typical of human-computer interaction, and presents a predictive model accounting for their occurrence. Data were c...
Sharon L. Oviatt
CVPR
2008
IEEE
14 years 9 months ago
Physical simulation for probabilistic motion tracking
Human motion tracking is an important problem in computer vision. Most prior approaches have concentrated on efficient inference algorithms and prior motion models; however, few c...
Marek Vondrak, Leonid Sigal, Odest Chadwicke Jenki...
ICSE
2003
IEEE-ACM
14 years 7 months ago
RUPi - A Unified Process that Integrates Human-Computer Interaction and Software Engineering
This research has the main objective of presenting a study on the areas of Human-Computer Interaction (HCI) and Software Engineering (SE), focusing on the importance of integratin...
Kênia Soares Sousa, Elizabeth Furtado