It is now common for video; real-time and collected, mobile and static, to be georeferenced and stored in large archives for users of expert systems to access and interact with. I...
Contemporary work increasingly involves interacting with strangers in technology-mediated environments. In this context, we come to rely on digital artifacts to infer characterist...
N. Sadat Shami, Kate Ehrlich, Geri Gay, Jeffrey T....
The structure-from-motion problem has been extensively studied in the field of computer vision. Yet, the bulk of the existing work assumes that the scene contains only a single mo...
With the growing popularity of personal digital assistants and smart phones, people have become enthusiastic to watch videos through these mobile devices. However, a crucial chall...
The purpose of the Virtual Haptic Back (VHB) project is to develop a realistic haptic/graphical model of the human back that can be used for palpation (diagnosis though touch) in ...
Wei Ji, Robert L. Williams II, John N. Howell, Rob...