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3DIM
2005
IEEE
13 years 11 months ago
Bayesian Modelling of Camera Calibration and Reconstruction
Camera calibration methods, whether implicit or explicit, are a critical part of most 3D vision systems. These methods involve estimation of a model for the camera that produced t...
Rashmi Sundareswara, Paul R. Schrater
ECCV
2008
Springer
13 years 10 months ago
Active Image Labeling and Its Application to Facial Action Labeling
For many tasks in computer vision, it is very important to produce the groundtruth data. At present, this is mostly done manually. Manual data labeling is labor-intensive and prone...
Lei Zhang, Yan Tong, Qiang Ji
ISWC
2002
IEEE
14 years 1 months ago
A Menu Interface for Wearable Computing
We present a menu interface designed primarily for headworn displays that have a small field-of-view. To support interaction with a hierarchical menu, we logically divide an absol...
Gábor Blaskó, Steven Feiner
CGF
2010
199views more  CGF 2010»
13 years 7 months ago
Time-of-Flight Cameras in Computer Graphics
A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture re...
Andreas Kolb, Erhardt Barth, Reinhard Koch, Rasmus...
DSVIS
2008
Springer
13 years 10 months ago
Comparing Mixed Interactive Systems for Navigating 3D Environments in Museums
This work aims at developing appropriate Mixed Interaction Systems (MIS) for navigating 3D environments in a science centre context. Due to the wide range and multi-disciplinary de...
Emmanuel Dubois, Cédric Bach, Philippe Trui...