Sciweavers

1342 search results - page 60 / 269
» A Bayesian Computer Vision System for Modeling Human Interac...
Sort
View
ACMACE
2009
ACM
14 years 6 days ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier
CVIU
2006
317views more  CVIU 2006»
13 years 9 months ago
A general method for human activity recognition in video
In this paper we develop a system for human behaviour recognition in video sequences. Human behaviour is modelled as a stochastic sequence of actions. Actions are described by a f...
Neil Robertson, Ian D. Reid
CVPR
2009
IEEE
1962views Computer Vision» more  CVPR 2009»
15 years 3 months ago
Histograms of Oriented Optical Flow and Binet-Cauchy Kernels on Nonlinear Dynamical Systems for the Recognition of Human Actions
System theoretic approaches to action recognition model the dynamics of a scene with linear dynamical systems (LDSs) and perform classification using metrics on the space of LDSs, ...
Rizwan Chaudhry, Avinash Ravichandran, Gregory D. ...
HRI
2009
ACM
14 years 3 months ago
A preliminary system for recognizing boredom
A 3D optical flow tracking system was used to track participants as they watched a series of boring videos. The video stream of the participants was rated for boredom events. Rati...
Allison M. Jacobs, Benjamin R. Fransen, J. Malcolm...
ICCV
2001
IEEE
14 years 10 months ago
BraMBLe: A Bayesian Multiple-Blob Tracker
Blob trackers have become increasingly powerful in recent years largely due to the adoption of statistical appearance models which allow effective background subtraction and robus...
Michael Isard, John MacCormick