The ray shooting problem arises in many different contexts and is a bottleneck of ray tracing in computer graphics. Unfortunately, theoretical solutions to the problem are not ver...
Prior distributions are useful for robust low-level vision, and undirected models (e.g. Markov Random Fields) have become a central tool for this purpose. Though sometimes these p...
Illumination changes cause object appearance to change drastically and many existing tracking algorithms lack the capability to handle this problem. The Earth Mover's Distanc...
Abstract—Although energy-efficient real-time task scheduling has attracted a lot of attention in the past decade, most existing results assumed deterministic execution lengths f...
We present an approach for persistent tracking of moving objects observed by non-overlapping and moving cameras. Our approach robustly recovers the geometry of non-overlapping vie...