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» A Bayesian Reflection on Surfaces
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CVPR
2005
IEEE
14 years 12 months ago
Beyond Lambert: Reconstructing Specular Surfaces Using Color
We present a photometric stereo method for non-diffuse materials that does not require an explicit reflectance model or reference object. By computing a data-dependent rotation of...
Satya P. Mallick, Todd Zickler, David J. Kriegman,...
3DIM
2005
IEEE
14 years 3 months ago
Efficient Photometric Stereo Technique for Three-Dimensional Surfaces with Unknown BRDF
The present paper focuses on efficient inverse rendering using a Photometric Stereo technique for realistic surfaces. The technique primarily assumes the Lambertian reflection mod...
Li Shen, Takashi Machida, Haruo Takemura
WSC
2004
13 years 11 months ago
Bayesian Methods for Discrete Event Simulation
Bayesian methods are now used in a variety of ways in discrete-event simulation. Applications include input modeling, response surface modeling, uncertainty analysis, and experime...
Stephen E. Chick
SIGGRAPH
2000
ACM
14 years 2 months ago
Toward a psychophysically-based light reflection model for image synthesis
In this paper we introduce a new light reflection model for image synthesis based on experimental studies of surface gloss perception. To develop the model, we’ve conducted two ...
Fabio Pellacini, James A. Ferwerda, Donald P. Gree...
PAMI
2008
157views more  PAMI 2008»
13 years 9 months ago
Subpixel Photometric Stereo
Conventional photometric stereo recovers one normal direction per pixel of the input image. This fundamentally limits the scale of recovered geometry to the resolution of the input...
Ping Tan, Stephen Lin, Long Quan