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CAINE
2003
15 years 7 months ago
Development of a Computational Toolkit for Biomechanical Analysis and Simulation: The Vertebrate Analyzer
This paper discusses the development of a computational modeling and analysis toolkit to construct, animate, and biomechanically analyze sophisticated models of vertebrates. Users...
K. F. Hulme, F. C. Mendel, K. P. Chugh
WIAMIS
2009
IEEE
16 years 17 days ago
Modelling user attention for human-agent interaction
In this work, we propose a design for a user attention model featuring three core components. Our system components can work in real-time, offering indications of user attention f...
Christopher Peters, Stylianos Asteriadis, Genaro R...
WACV
2007
IEEE
16 years 3 days ago
Motion Estimation Using a General Purpose Neural Network Simulator for Visual Attention
Motion detection and estimation is a first step in the much larger framework of attending to visual motion based on Selective Tuning Model of Visual Attention [1]. In order to be ...
Florentin Dorian Vintila, John K. Tsotsos
PAMI
2000
146views more  PAMI 2000»
15 years 5 months ago
A Bayesian Computer Vision System for Modeling Human Interactions
Nuria Oliver, Barbara Rosario, Alex Pentland
CA
2003
IEEE
15 years 11 months ago
Bottom-Up Visual Attention for Virtual Human Animation
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
Christopher Peters, Carol O'Sullivan