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CAINE
2003
13 years 8 months ago
Development of a Computational Toolkit for Biomechanical Analysis and Simulation: The Vertebrate Analyzer
This paper discusses the development of a computational modeling and analysis toolkit to construct, animate, and biomechanically analyze sophisticated models of vertebrates. Users...
K. F. Hulme, F. C. Mendel, K. P. Chugh
WIAMIS
2009
IEEE
14 years 2 months ago
Modelling user attention for human-agent interaction
In this work, we propose a design for a user attention model featuring three core components. Our system components can work in real-time, offering indications of user attention f...
Christopher Peters, Stylianos Asteriadis, Genaro R...
WACV
2007
IEEE
14 years 1 months ago
Motion Estimation Using a General Purpose Neural Network Simulator for Visual Attention
Motion detection and estimation is a first step in the much larger framework of attending to visual motion based on Selective Tuning Model of Visual Attention [1]. In order to be ...
Florentin Dorian Vintila, John K. Tsotsos
PAMI
2000
146views more  PAMI 2000»
13 years 7 months ago
A Bayesian Computer Vision System for Modeling Human Interactions
Nuria Oliver, Barbara Rosario, Alex Pentland
CA
2003
IEEE
14 years 24 days ago
Bottom-Up Visual Attention for Virtual Human Animation
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
Christopher Peters, Carol O'Sullivan