Face recognition using 3D information has been intensively investigated in recent years. The features selected from 3D facial surfaces are invariant to pose and lighting condition...
A motion field generation algorithm using block matching of edge-flag histograms has been developed aiming at its application to motion recognition systems. Use of edge flags inste...
Abstract. This paper presents a Bayesian network based multi-cue fusion method for robust and real-time fist tracking. Firstly, a new strategy, which employs the latest work in fa...
Peng Lu, Yufeng Chen, Mandun Zhang, Yangsheng Wang
In this paper, a new 3D hand posture estimation system using a single camera and 3 interactive systems are introduced. Existing hand gesture recognition systems estimate hand'...
Copyright 2004 IEEE. Published in Conference on Computer Vision and Pattern Recognition (CVPR-2004), June 27 - July 2, 2004, Washington DC. Personal use of this material is permit...