This paper proposes a unified approach for initializing, detecting and tracking of multiple moving objects. Object initialization is achieved through novel seed selection which is...
Collision detection is a vital task in almost all forms of computer animation and physical simulation. It is also one of the most computationally expensive, and therefore a freque...
This paper presents a bottom-up tracking algorithm for surveillance applications where speed and reliability in the case of multiple matches and occlusions are major concerns. The...
In this paper we address two important problems in motion analysis: the detection of moving objects and their localization. Statistical and level set approaches are adopted in orde...
We present a patch-based algorithm for the purpose of object classification in video surveillance. Within detected regions-of-interest (ROIs) of moving objects in the scene, a feat...