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» A Boundary-Fragment-Model for Object Detection
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ICAT
2007
IEEE
15 years 6 months ago
Edge-Based Markerless 3D Tracking of Rigid Objects
In this paper we present a real-time 3D object tracking algorithm based on edges and using a single pre-calibrated camera. During the tracking process, the algorithm is continuous...
Javier Barandiarán, Diego Borro
CAINE
2008
15 years 6 months ago
Matching 2D Fragments of Objects
This paper describes an algorithm that pieces together 2D fragments of an object. Matching fragments of an object is useful for solving puzzles or reassembling archaeological frag...
Catherine Stringfellow, Richard Simpson, H. Bui, Y...
SI3D
1997
ACM
15 years 8 months ago
3D Chainmail: A Fast Algorithm for Deforming Volumetric Objects
An algorithm is presented that enables fast deformation of volumetric objects. Using this algorithm, rigid, deformable, elastic and plastic materials can be modeled by adjusting d...
Sarah F. Frisken Gibson
LICS
1993
IEEE
15 years 8 months ago
A lambda calculus of objects and method specialization
This paper presents an untyped lambda calculus, extended with object primitives that reflect the capabilities of so-called delegation-based object-oriented languages. A type infer...
John C. Mitchell, Furio Honsell, Kathleen Fisher
122
Voted
CG
1999
Springer
15 years 4 months ago
Tribox bounds for three-dimensional objects
A convexhull H(S)of a 3Dset S is rarely used to accelerateinterferencedetection or as a substitutefor rendering small projection of S,because it typically has too many faces. An a...
A. Crosnier, Jarek Rossignac