In this paper we develop a system for human behaviour recognition in video sequences. Human behaviour is modelled as a stochastic sequence of actions. Actions are described by a f...
We describe a generic programming model to design collective communications on SMP clusters. The programming model utilizes shared memory for collective communications and overlap...
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devic...
Mauricio Capra, Milena Radenkovic, Steve Benford, ...
The University of Washington’s Classroom Presenter lecturing system enables an active lecturing environment by combining a standard electronic slide presentation format with the...
Michelle Wilkerson, William G. Griswold, Beth Simo...
Abstract. We describe a fully k-resilient traitor tracing scheme that utilizes RSA as a secret-key rather than public-key cryptosystem. Traitor tracing schemes deter piracy in broa...
John Patrick McGregor, Yiqun Lisa Yin, Ruby B. Lee