: Recent research on Peer-to-Peer Massively Multiplayer Online Games (P2P MMOGs) has tried to find more scalable and affordable solutions to build virtual environments via the reso...
—This paper presents a novel scheme, Layered Internet Video Engineering (LIVE), in which network nodes feed back virtual congestion levels to video senders to assist both media-a...
Xiaoqing Zhu, Rong Pan, Nandita Dukkipati, Vijay S...
This paper presents the experimental validation of a recently proposed decentralized control law, for the collective circular motion of a team of nonholonomic vehicles about a vir...
Daniele Benedettelli, Nicola Ceccarelli, Andrea Ga...
Background blurring is an effective way to both preserving privacy and keeping communication effective during video conferencing. This paper proposes a light weight real-time algo...
Exploratory ad-hoc queries could return too many answers ? a phenomenon commonly referred to as "information overload". In this paper, we propose to automatically catego...