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» A Capability Calculus for Concurrency and Determinism
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STOC
2001
ACM
161views Algorithms» more  STOC 2001»
14 years 8 months ago
Quantitative solution of omega-regular games
We consider two-player games played for an infinite number of rounds, with -regular winning conditions. The games may be concurrent, in that the players choose their moves simulta...
Luca de Alfaro, Rupak Majumdar
TASE
2007
IEEE
14 years 1 months ago
Constraint-Based Policy Negotiation and Enforcement for Telco Services
Telco services are evolving under several aspects: for instance, services may combine different telecommunication features (messaging, multi-media, etc.) and may be activated and...
Maria Grazia Buscemi, Laura Ferrari, Corrado Moiso...
MICRO
2010
IEEE
170views Hardware» more  MICRO 2010»
13 years 5 months ago
Tolerating Concurrency Bugs Using Transactions as Lifeguards
Abstract--Parallel programming is hard, because it is impractical to test all possible thread interleavings. One promising approach to improve a multi-threaded program's relia...
Jie Yu, Satish Narayanasamy
IJVR
2008
137views more  IJVR 2008»
13 years 7 months ago
Reasoning about Action for Behavioral Animation of Intelligent Virtual Agents
Recent work in behavioral animation has taken impressive steps towards a virtual human. As for intelligent virtual agents, abbreviated "IVAs", the behaviors displayed in ...
Yisong Liu, Shan Zhong, Yongzhao Zhan
PERCOM
2007
ACM
14 years 7 months ago
Overhearing the Wireless Interface for 802.11-Based Positioning Systems
Not only the communication capabilities of 802.11, but also the capability to determine the position of mobile devices make 802.11 highly appealing for many application areas. Typ...
Thomas King, Thomas Haenselmann, Stephan Kopf, Wol...