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112
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IWMM
2010
Springer
211views Hardware» more  IWMM 2010»
15 years 5 months ago
Concurrent, parallel, real-time garbage-collection
With the current developments in CPU implementations, it becomes obvious that ever more parallel multicore systems will be used even in embedded controllers that require real-time...
Fridtjof Siebert
134
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FPL
2004
Springer
110views Hardware» more  FPL 2004»
15 years 9 months ago
Versatile Imaging Architecture Based on a System on Chip
Abstract. In this paper, a novel architecture dedicated to image processing is presented. The most original aspect of the approach is the use of a System On Chip implemented in a F...
Pierre Chalimbaud, François Berry
131
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SBCCI
2006
ACM
139views VLSI» more  SBCCI 2006»
15 years 9 months ago
Infrastructure for dynamic reconfigurable systems: choices and trade-offs
Platform-based design is a method to implement complex SoCs, avoiding chip design from scratch. A promising evolution of platform-based design are MPSoC. Such generic architecture...
Leandro Möller, Rafael Soares, Ewerson Carval...
160
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TMC
2011
164views more  TMC 2011»
14 years 10 months ago
Security Games for Vehicular Networks
—Vehicular networks (VANETs) can be used to improve transportation security, reliability, and management. This paper investigates security aspects of VANETs within a game-theoret...
Tansu Alpcan, Sonja Buchegger
124
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CASES
2009
ACM
15 years 10 months ago
A buffer replacement algorithm exploiting multi-chip parallelism in solid state disks
Solid State Disks (SSDs) are superior to magnetic disks from a performance point of view due to the favorable features of NAND flash memory. Furthermore, thanks to improvement on...
Jinho Seol, Hyotaek Shim, Jaegeuk Kim, Seungryoul ...