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» A Case Study in Interactive Narrative Design
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JUCS
2008
162views more  JUCS 2008»
13 years 7 months ago
Composition and Run-time Adaptation of Mismatching Behavioural Interfaces
Abstract: Reuse of software entities such as components or Web services raise composition issues since, most of the time, they present mismatches in their interfaces. These mismatc...
Javier Cámara, Gwen Salaün, Carlos Can...
SIGSOFT
2008
ACM
14 years 8 months ago
Semi-automating small-scale source code reuse via structural correspondence
Developers perform small-scale reuse tasks to save time and to increase the quality of their code, but due to their small scale, the costs of such tasks can quickly outweigh their...
Rylan Cottrell, Robert J. Walker, Jörg Denzin...
ATAL
2010
Springer
13 years 8 months ago
Planning against fictitious players in repeated normal form games
Planning how to interact against bounded memory and unbounded memory learning opponents needs different treatment. Thus far, however, work in this area has shown how to design pla...
Enrique Munoz de Cote, Nicholas R. Jennings
AUTOMATICA
2007
238views more  AUTOMATICA 2007»
13 years 7 months ago
Fundamental limit of discrete-time systems in tracking multi-tone sinusoidal signals
This paper studies the tracking performance of linear time-invariant multi-variable discrete-time systems. The specific problem under consideration is to track a multi-tone sinus...
Weizhou Su, Li Qiu, Jie Chen
BMCBI
2008
153views more  BMCBI 2008»
13 years 7 months ago
Estimating the size of the solution space of metabolic networks
Background: Cellular metabolism is one of the most investigated system of biological interactions. While the topological nature of individual reactions and pathways in the network...
Alfredo Braunstein, Roberto Mulet, Andrea Pagnani