We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
At Rice University, we have undertaken a project to construct a framework for generating high-level problem solving languages that can achieve high performance on a variety of pla...
The majority of the available rigid registration measures are based on a 2-dimensional histogram of corresponding grey-values in the registered images. This paper shows that these ...
Testingthe performance scalabilityof parallelprograms can be a time consuming task, involving many performance runs for different computer configurations, processor numbers, and p...
Allen D. Malony, Vassilis Mertsiotakis, Andreas Qu...
An adaptive user interface relies, to a large extent, upon an adequate user model (e.g., a representationof user-expertise). However, building a user model may be a tedious and ti...