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ISORC
2000
IEEE
14 years 2 days ago
Deadline Handling in Real-Time Distributed Objects
: Deadline handling is a fundamental part of real-time computing but has been practiced in ad hoc forms for decades. A general framework for systematic deadline handling in real-ti...
K. H. Kim, Juqiang Liu, Moon-hae Kim
IPPS
1999
IEEE
13 years 12 months ago
Using Channels for Multimedia Communication
In this paper we present a paradigm to express streams and its implementation. Streams are a convenient mechanism to communicate multimedia data, for example video or audio, betwe...
David May, Henk L. Muller
ICPP
1998
IEEE
13 years 12 months ago
Supporting Software Distributed Shared Memory with an Optimizing Compiler
To execute a shared memory program efficiently, we have to manage memory consistency with low overheads, and have to utilize communication bandwidth of the platform as much as pos...
Tatsushi Inagaki, Junpei Niwa, Takashi Matsumoto, ...
IPPS
1998
IEEE
13 years 12 months ago
Code Transformations for Low Power Caching in Embedded Multimedia Processors
In this paper, we present several novel strategies to improve software controlled cache utilization, so as to achieve lower power requirements for multi-media and signal processin...
Chidamber Kulkarni, Francky Catthoor, Hugo De Man
IPPS
1996
IEEE
13 years 12 months ago
An Adaptive Approach to Data Placement
Programming distributed-memory machines requires careful placement of datato balance the computationalload among the nodes and minimize excess data movement between the nodes. Mos...
David K. Lowenthal, Gregory R. Andrews