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» A Categorical Model for the Geometry of Interaction
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2009
IEEE
14 years 2 months ago
The Structure of First-Order Causality
Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing d...
Samuel Mimram
ICMI
2004
Springer
148views Biometrics» more  ICMI 2004»
14 years 23 days ago
A framework for evaluating multimodal integration by humans and a role for embodied conversational agents
One of the implicit assumptions of multi-modal interfaces is that human-computer interaction is significantly facilitated by providing multiple input and output modalities. Surpri...
Dominic W. Massaro
GLOBECOM
2010
IEEE
13 years 4 months ago
Information Epidemics in Complex Networks with Opportunistic Links and Dynamic Topology
Abstract--Wireless networks, especially mobile ad hoc networks (MANET) and cognitive radio networks (CRN), are facing two new challenges beyond traditional random network model: op...
Pin-Yu Chen, Kwang-Cheng Chen
SMA
2005
ACM
125views Solid Modeling» more  SMA 2005»
14 years 28 days ago
One-dimensional selections for feature-based data exchange
In the parametric feature based design paradigm, most features possess arguments that are subsets of the boundary of the current model, subsets defined interactively by user sele...
Ari Rappoport, Steven N. Spitz, Michal Etzion
SIGGRAPH
2000
ACM
13 years 11 months ago
Non-photorealistic virtual environments
We describe a system for non-photorealistic rendering (NPR) of virtual environments. In real time, it synthesizes imagery of architectural interiors using stroke-based textures. W...
Allison Klein, Wilmot Li, Michael M. Kazhdan, Wagn...