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USENIX
2008
13 years 9 months ago
Large-scale Virtualization in the Emulab Network Testbed
Network emulation is valuable largely because of its ability to study applications running on real hosts and "somewhat real" networks. However, conservatively allocating...
Mike Hibler, Robert Ricci, Leigh Stoller, Jonathon...
UIST
1993
ACM
13 years 11 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
AICCSA
2006
IEEE
134views Hardware» more  AICCSA 2006»
14 years 1 months ago
The vMatrix: Equi-Ping Game Server Placement For Pre-Arranged First-Person-Shooter Multiplayer Matches
Today most multiplayer game servers are pre-located statically, which makes it hard for gamers to find equi-ping hosts for their matches. This is especially important for first per...
Amr Awadallah, Mendel Rosenblum
SP
2010
IEEE
158views Security Privacy» more  SP 2010»
13 years 11 months ago
Tamper Evident Microprocessors
Abstract—Most security mechanisms proposed to date unquestioningly place trust in microprocessor hardware. This trust, however, is misplaced and dangerous because microprocessors...
Adam Waksman, Simha Sethumadhavan