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ICCV
2011
IEEE
12 years 7 months ago
Realtime Multibody Visual SLAM with a Smoothly Moving Monocular Camera
This paper presents a realtime, incremental multibody visual SLAM system that allows choosing between full 3D reconstruction or simply tracking of the moving objects. Motion recon...
Abhijit Kundu, Madhava Krishna, C. V. Jawahar
VR
2007
IEEE
214views Virtual Reality» more  VR 2007»
14 years 1 months ago
Single View Camera Calibration for Augmented Virtual Environments
Augmented Virtual Environments (AVE) are very effective in the application of surveillance, in which multiple video streams are projected onto a 3D urban model for better visualiz...
Lu Wang, Suya You, Ulrich Neumann
SI3D
1995
ACM
13 years 11 months ago
Visual Navigation of Large Environments Using Textured Clusters
A visual navigation system is described which uses texture mapped primitives to represent clusters of objects to maintain high and approximately constant frame rates. In cases whe...
Paulo W. C. Maciel, Peter Shirley
ACCV
2006
Springer
14 years 1 months ago
Employing a Fish-Eye for Scene Tunnel Scanning
This work employs a fish-eye to scan cityscapes along a street and register scenes in a compact scene tunnel image. A fish-eye has complete field of view along a route. We mount th...
Jiang Yu Zheng, Shigang Li
CVPR
2008
IEEE
14 years 9 months ago
Robust fusion of dynamic shape and normal capture for high-quality reconstruction of time-varying geometry
This paper describes a new passive approach to capture time-varying scene geometry in large acquisition volumes from multi-view video. It can be applied to reconstruct complete mo...
Naveed Ahmed, Christian Theobalt, Petar Dobrev, Ha...