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SAGT
2009
Springer
112views Game Theory» more  SAGT 2009»
14 years 2 months ago
On the Complexity of Iterated Weak Dominance in Constant-Sum Games
Abstract. In game theory, a player’s action is said to be weakly dominated if there exists another action that, with respect to what the other players do, is never worse and some...
Felix Brandt, Markus Brill, Felix A. Fischer, Paul...
CIMCA
2005
IEEE
14 years 1 months ago
Potentials and Limits of Graph-Algorithms for Discovering Ontology Patterns
The aim of the research presented in this paper is to contribute to reduction of development time for ontologies by discovering reusable parts and patterns. The approach is to use...
Christer Thörn, Orjan Eriksson, Eva Blomqvist...
GROUP
2005
ACM
14 years 1 months ago
Becoming Wikipedian: transformation of participation in a collaborative online encyclopedia
Traditional activities change in surprising ways when computermediated communication becomes a component of the activity system. In this descriptive study, we leverage two perspec...
Susan L. Bryant, Andrea Forte, Amy Bruckman
AOSE
2005
Springer
14 years 1 months ago
Requirements Elicitation for Agent-Based Applications
Requirements elicitation for a software system is a key stage in a successful development. At the same time, it is one of the most challenging, because requirements have to conside...
Rubén Fuentes, Jorge J. Gómez-Sanz, ...
ATAL
2005
Springer
14 years 1 months ago
Modeling complex multi-issue negotiations using utility graphs
This paper presents an agent strategy for complex bilateral negotiations over many issues with inter-dependent valuations. We use ideas inspired by graph theory and probabilistic ...
Valentin Robu, D. J. A. Somefun, Johannes A. La Po...