Most algorithms for 3D reconstruction from images use cost functions based on SSD, which assume that the surfaces being reconstructed are visible to all cameras. This makes it dif...
Vaibhav Vaish, Marc Levoy, Richard Szeliski, C. La...
In an immersive tele-presence environment a 3D remote real scene is projected from the viewpoint of the local user. This 3D world is acquired through stereo reconstruction at the ...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...
We present an over-segmentation based, dense stereo algorithm that jointly estimates segmentation and depth. For mixed pixels on segment boundaries, the algorithm computes foregro...
Yuichi Taguchi, Bennett Wilburn, C. Lawrence Zitni...
This paper presents an effective strategy to extract the buildings and to reconstruct 3-D buildings using high-resolution multispectral stereo satellite images. Proposed scheme con...
Many of the existing image processing applications, in particular the construction of super-resolution videos, require an accurate high-speed motion tracking algorithm. This paper...
Kin-hong Wong, Michael Ming-Yuen Chang, Siu-Hang O...