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» A Comparison of Algorithms for Multi-player Games
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CG
2008
Springer
13 years 9 months ago
Whole-History Rating: A Bayesian Rating System for Players of Time-Varying Strength
Whole-History Rating (WHR) is a new method to estimate the time-varying strengths of players involved in paired comparisons. Like many variations of the Elo rating system, the whol...
Rémi Coulom
ATVA
2005
Springer
108views Hardware» more  ATVA 2005»
14 years 1 months ago
Multi-valued Model Checking Games
This work extends the game-based framework of µ-calculus model checking to the multi-valued setting. In multi-valued model checking a formula is interpreted over a Kripke structur...
Sharon Shoham, Orna Grumberg
CVPR
2010
IEEE
14 years 4 months ago
A Game-Theoretic Approach to Fine Surface Registration without Initial Motion Estimation
Surface registration is a fundamental step in the reconstruction of three-dimensional objects. This is typically a two step process where an initial coarse motion estimation is fo...
Andrea Albarelli, Andrea Torsello, Emanuele Rodol
CORR
2011
Springer
196views Education» more  CORR 2011»
12 years 11 months ago
Privacy-Enhanced Reputation-Feedback Methods to Reduce Feedback Extortion in Online Auctions
In this paper, we study methods for improving the utility and privacy of reputation scores for online auctions, such as used in eBay, so as to reduce the effectiveness of feedbac...
Michael T. Goodrich, Florian Kerschbaum
GECCO
2005
Springer
140views Optimization» more  GECCO 2005»
14 years 1 months ago
Intransitivity revisited coevolutionary dynamics of numbers games
Relative fitness, or “evaluation by tests” is one of the building blocks of coevolution: the only fitness information available is a comparison with other individuals in a p...
Pablo Funes, Enrique Pujals