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» A Comparison of Algorithms for Multi-player Games
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ESA
2007
Springer
153views Algorithms» more  ESA 2007»
13 years 11 months ago
Tradeoffs and Average-Case Equilibria in Selfish Routing
We consider the price of selfish routing in terms of tradeoffs and from an average-case perspective. Each player in a network game seeks to send a message with a certain length by...
Martin Hoefer, Alexander Souza
SOFSEM
2010
Springer
14 years 4 months ago
Regret Minimization and Job Scheduling
Regret minimization has proven to be a very powerful tool in both computational learning theory and online algorithms. Regret minimization algorithms can guarantee, for a single de...
Yishay Mansour
ALENEX
2009
106views Algorithms» more  ALENEX 2009»
13 years 8 months ago
Drawing Binary Tanglegrams: An Experimental Evaluation
A tanglegram is a pair of trees whose leaf sets are in oneto-one correspondence; matching leaves are connected by inter-tree edges. In applications such as phylogenetics or hierar...
Martin Nöllenburg, Markus Völker, Alexan...
IPPS
2008
IEEE
14 years 2 months ago
Financial modeling on the cell broadband engine
High performance computing is critical for financial markets where analysts seek to accelerate complex optimizations such as pricing engines to maintain a competitive edge. In th...
Virat Agarwal, Lurng-Kuo Liu, David A. Bader
CAV
2009
Springer
215views Hardware» more  CAV 2009»
14 years 8 months ago
Homer: A Higher-Order Observational Equivalence Model checkER
We present HOMER, an observational-equivalence model checker for the 3rd-order fragment of Idealized Algol (IA) augmented with iteration. It works by first translating terms of the...
David Hopkins, C.-H. Luke Ong