There is growing interest in mining the world of video games to find inspiration for human-robot interaction (HRI) design. This paper segments video game interaction into domain-i...
In this paper we present a framework for creating natural language interfaces to action-based applications. Our framework uses a number of reusable application-independent compone...
Abstract. Component orientation is a current trend for creating modern applications. The concept of a component is broad and includes plugins and other units of modularization. Typ...
Abstract. Future-generation distributed multimedia applications are expected to be highly scalable to a wide variety of heterogeneous devices, and highly adaptive across widearea d...
Abstract: We are developing a new mashup framework for creating flexible applications in which users can selectively browse through mashup items. The framework provides GUI compone...