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ISORC
1998
IEEE
15 years 8 months ago
The Time-Triggered Architecture
The Time-Triggered Architecture (TTA) provides a computing infrastructure for the design and implementation of dependable distributed embedded systems. A large real-time applicatio...
Hermann Kopetz
AAI
2000
118views more  AAI 2000»
15 years 3 months ago
Vivid Agents: Theory, Architecture, and Applications
Vivid agents [48] are software-controlled systems whose state comprises the mental components of knowledge, perceptions, tasks, and intentions, and whose behaviour is represented ...
Michael Schroeder, Gerd Wagner
WSC
2004
15 years 5 months ago
Data Dissemination Techniques for Distributed Simulation Environments
Farm is a distributed simulation environment for modeling the performance of large-scale multi-agent systems. It uses a component-based architecture to distribute the computationa...
Bryan Horling, Victor R. Lesser
MEMOCODE
2003
IEEE
15 years 9 months ago
MoDe: A Method for System-Level Architecture Evaluation
System-level design methodologies for embedded HW/SW systems face several challenges: In order to be susceptible to systematic formal analysis based on state-space exploration, a ...
Jan Romberg, Oscar Slotosch, Gabor Hahn
COOTS
1998
15 years 5 months ago
Mobile Objects and Agents (MOA)
This paper describes the design and implementation of the Mobile Objects and Agents (MOA) project at the Open Group Research Institute. MOA was designed to support migration, comm...
Dejan S. Milojicic, William LaForge, Deepika Chauh...