Abstract. Despite the large success of games grounded on movement-based interactions the current state of full body motion capture technologies still prevents the exploitation of p...
Computing correspondences between pairs of images is fundamental to all structures from motion algorithms. Correlation is a popular method to estimate similarity between patches o...
Design and development of novel human-computer interfaces poses a challenging problem: actions and intentions of users have to be inferred from sequences of noisy and ambiguous mu...
Vladimir Pavlovic, James M. Rehg, Ashutosh Garg, T...
Visual object tracking can be considered as a figure-ground classification task. In this paper, different features are used to generate a set of likelihood maps for each pixel i...
Part Models Pablo Sala1 , Diego Macrini2 , and Sven Dickinson1 1 University of Toronto, 2 Queen's University Abstract. In recent work [1], we introduced a framework for modelr...