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» A Computational Framework for Handling Motion
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TOG
2002
162views more  TOG 2002»
13 years 7 months ago
Interactive skeleton-driven dynamic deformations
This paper presents a framework for the skeleton-driven animation of elastically deformable characters. A character is embedded in a coarse volumetric control lattice, which provi...
Steve Capell, Seth Green, Brian Curless, Tom Ducha...
BMVC
2010
13 years 6 months ago
Stratified Generalized Procrustes Analysis
This paper deals with generalized procrustes analysis. This is the problem of registering a set of shape data by finding a reference shape and global rigid transformations given p...
Adrien Bartoli, Daniel Pizarro, Marco Loog
TOG
2002
153views more  TOG 2002»
13 years 7 months ago
Interactive global illumination in dynamic scenes
In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality p...
Parag Tole, Fabio Pellacini, Bruce Walter, Donald ...
TIP
2010
312views more  TIP 2010»
13 years 6 months ago
A Novel Multiresolution Spatiotemporal Saliency Detection Model and Its Applications in Image and Video Compression
—Salient areas in natural scenes are generally regarded as areas which the human eye will typically focus on, and finding these areas is the key step in object detection. In com...
Chenlei Guo, Liming Zhang
CCGRID
2006
IEEE
14 years 2 months ago
Proposal of MPI Operation Level Checkpoint/Rollback and One Implementation
With the increasing number of processors in modern HPC(High Performance Computing) systems, there are two emergent problems to solve. One is scalability, the other is fault tolera...
Yuan Tang, Graham E. Fagg, Jack Dongarra