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» A Computational Framework for Handling Motion
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CA
1999
IEEE
14 years 4 days ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe
CSCWD
2007
Springer
14 years 2 months ago
An interactive graph visualization for handling cooperative design activity context
The context of a collective activity is characterized by all information produced during the activity. The comprehension of this context by each actor is essential for the success...
Gilles Halin
COMPSEC
2006
90views more  COMPSEC 2006»
13 years 7 months ago
On Incident Handling and Response: A state-of-the-art approach
Incident Response has always been an important aspect of Information Security but it is often overlooked by security administrators. Responding to an incident is not solely a techn...
Sarandis Mitropoulos, Dimitrios Patsos, Christos D...
CGF
2008
156views more  CGF 2008»
13 years 8 months ago
Render2MPEG: A Perception-based Framework Towards Integrating Rendering and Video Compression
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...
ACCV
2006
Springer
13 years 11 months ago
Multi-camera Tracking of Articulated Human Motion Using Motion and Shape Cues
Abstract. We present a framework and algorithm for tracking articulated motion for humans. We use multiple calibrated cameras and an articulated human shape model. Tracking is perf...
Aravind Sundaresan, Rama Chellappa