The creation of realistic 3D face models is still a fundamental problem in computer graphics. In this paper we present a novel method to obtain the 3D shape of an arbitrary human ...
We consider the problem of identifying common three-dimensional substructures between proteins. Our method is based on comparing the shape of the α-carbon backbone structures of ...
L. Paul Chew, Daniel P. Huttenlocher, Klara Kedem,...
Efficient video content management and exploitation requires extraction of the underlying semantics, a non-trivial task associating low-level features of the image domain and high...
We present a new approach to the algorithmic study of planar curves, with applications to estimations of contours in images. We construct spaces of curves satisfying constraints su...
In this paper a framework for defining scale-spaces, based on the computational geometry concepts of α-shapes, is proposed. In this approach, objects (curves or surfaces) of incr...