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E4MAS
2005
Springer
14 years 1 months ago
An Environment-Based Methodology to Design Reactive Multi-agent Systems for Problem Solving
Abstract. Even if the multi-agent paradigm has been evolving for fifteen years, the development of concrete methods for problem solving remains a major challenge. This paper focus...
Olivier Simonin, Franck Gechter
FDG
2009
ACM
14 years 2 months ago
System for Automated Interactive Lighting (SAIL)
Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...
Joseph A. Zupko, Magy Seif El-Nasr
JUCS
2008
143views more  JUCS 2008»
13 years 7 months ago
Defining Tasks, Domains and Conversational Acts in CSCW Systems: the SPACE-DESIGN Case Study
: Most of the current academic and professional work requires collaboration between the members of a working group. Groupware tools play a prevailing role in supporting this collab...
Rafael Duque, Jesús Gallardo, Crescencio Br...
TSMC
2008
116views more  TSMC 2008»
13 years 7 months ago
Fuzzy Techniques for Subjective Workload-Score Modeling Under Uncertainties
This paper deals with the development of a computer model to estimate the subjective workload score of individuals by evaluating their heart-rate (HR) signals. The identification o...
Mohit Kumar, D. Arndt, Steffi Kreuzfeld, Kerstin T...
SIGCOMM
2009
ACM
14 years 2 months ago
In defense of wireless carrier sense
Carrier sense is often used to regulate concurrency in wireless medium access control (MAC) protocols, balancing interference protection and spatial reuse. Carrier sense is known ...
Micah Z. Brodsky, Robert T. Morris